Convertir USD a OBJ a través de C#

Exporte USD y otros 3D archivos usando .NET Framework, .NET Core y Mono

Exportar USD escena como OBJ con C#

  1. Cargue el archivo USD usando un constructor de Escena clase2. Llamar Escena.Guardar método
  2. Pase el nombre del archivo de salida con la extensión .obj como primer parámetro
  3. Especifique el valor del campo WavefrontOBJ de Formato de archivo clase

3D Conversión de formato API for .NET

Instale desde la línea de comandos como nuget install Aspose.3d o a través de la consola del administrador de paquetes de Visual Studio con Install-Package Aspose.3D.

Como alternativa, obtenga el instalador MSI sin conexión o las DLL en un archivo ZIP de descargas .

C# Código para USD a OBJ Conversión

// carga el USD en un objeto de Escena 
var scene = new Aspose.ThreeD.Scene("template.usd");
// guardar USD como OBJ 
scene.Save("output.obj", Aspose.ThreeD.FileFormat.WavefrontOBJ);

Other Conversion Options

USD TO PDF (Portable Document Format)
USD TO FBX (Autodesk FBX Interchange File)
USD TO PLY (Polygon File Format)
USD TO RVM (AVEVA RVM)
USD TO JT (JT Open CAD File)
USD TO ASE (Adobe Swatch Exchange File)
USD TO HTML (Hyper Text Markup Language)
USD TO GLTF (GL Transmission Format File)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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OBJ What is OBJ File Format?

OBJ files are used by Wavefront’s Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.

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