Convertir USD a STL a través de C#

Exporte USD y otros 3D archivos usando .NET Framework, .NET Core y Mono

Exportar USD escena como STL con C#

  1. Cargue el archivo USD usando un constructor de Escena clase2. Llamar Escena.Guardar método
  2. Pase el nombre del archivo de salida con la extensión .stl como primer parámetro
  3. Especifique el valor del campo STLASCII de Formato de archivo clase

3D Conversión de formato API for .NET

Instale desde la línea de comandos como nuget install Aspose.3d o a través de la consola del administrador de paquetes de Visual Studio con Install-Package Aspose.3D.

Como alternativa, obtenga el instalador MSI sin conexión o las DLL en un archivo ZIP de descargas .

C# Código para USD a STL Conversión

// carga el USD en un objeto de Escena 
var scene = new Aspose.ThreeD.Scene("template.usd");
// guardar USD como STL 
scene.Save("output.stl", Aspose.ThreeD.FileFormat.STLASCII);

Other Conversion Options

USD TO OBJ (Wavefront 3D Object File)
USD TO DXF (Autodesk Drawing Exchange Format)
USD TO DAE (Digital Asset Exchange File)
USD TO DRC (Google Draco File Format)
USD TO RVM (AVEVA RVM)
USD TO STL (Stereolithography File)
USD TO ASE (Adobe Swatch Exchange File)
USD TO FBX (Autodesk FBX Interchange File)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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STL What is STL File Format?

STL, abbreviation for stereolithrography, is an interchangeable file format that represents 3-dimensional surface geometry. The file format finds its usage in several fields such as rapid prototyping, 3D printing and computer-aided manufacturing. It represents a surface as a series of small triangles, known as facets, where each facet is described by a perpendicular direction and three points representing the vertices of the triangle. Resultant data is used by applications to determine the cross section of the 3D shape to be built by the fabber. There is no information available in the STL file format for representation of colour, texture or other common CAD model attributes.

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