Convertir USDZ en X via C#

Exportez USDZ et d'autres fichiers 3D à l'aide de .NET Framework, .NET Core et Mono

Exporter USDZ Scène en tant que X avec C#

  1. Charger le fichier USDZ en utilisant un constructeur de Scène classe2. Appel Scène.Enregistrer méthode
  2. Passez le nom du fichier de sortie avec l’extension .x comme premier paramètre
  3. Spécifiez la valeur du champ XBinary à partir de Format de fichier classe

3D Conversion de formats API for .NET

Installez à partir de la ligne de commande en tant que nuget install Aspose.3d ou via la console du gestionnaire de packages de Visual Studio avec Install-Package Aspose.3D.

Vous pouvez également obtenir le programme d’installation MSI hors ligne ou les DLL dans un fichier ZIP à partir de téléchargements .

C# Code pour la conversion USDZ en X

// charger le USDZ dans un objet de Scene 
var scene = new Aspose.ThreeD.Scene("template.usdz");
// enregistrer USDZ sous forme de X 
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);

Other Conversion Options

USDZ TO HTML (Hyper Text Markup Language)
USDZ TO FBX (Autodesk FBX Interchange File)
USDZ TO STL (Stereolithography File)
USDZ TO DRC (Google Draco File Format)
USDZ TO RVM (AVEVA RVM)
USDZ TO DAE (Digital Asset Exchange File)
USDZ TO 3MF (3D Manufacturing File)
USDZ TO ASE (Adobe Swatch Exchange File)

USDZ What is USDZ File Format?

A file with .usdz is an uncompressed and unencrypetd ZIP archive for the USD (Universal Scene Description) file format that contains and proxies for files of other formats (such as textures, and animations) embedded within the archive and runs them directly with the USD run-time without any need of unpacking. USDZ files are packages whose design is based on the new Ar-level abstraction of a package. Usdz was registered with IANA and has media type name of model and a subtype name of vnd.usd+zip and its details can be found as on IANA registration page.

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X What is X File Format?

A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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