Ubah USD menjadi OBJ melalui C#

Ekspor USD & file 3D lainnya menggunakan .NET Framework, .NET Core, dan Mono

Ekspor USD Scene sebagai OBJ dengan C#

  1. Muat file USD menggunakan konstruktor dari Tempat kejadian kelas2. Telepon Adegan.Simpan metode
  2. Berikan nama file keluaran dengan ekstensi .obj sebagai parameter pertama
  3. Tentukan nilai bidang WavefrontOBJ dari Format File kelas

3D Konversi Format API for .NET

Instal dari baris perintah sebagai nuget install Aspose.3d atau melalui Package Manager Console dari Visual Studio dengan Install-Package Aspose.3D.

Atau, dapatkan penginstal MSI offline atau DLL dalam file ZIP dari unduhan .

C# Kode untuk USD ke OBJ Konversi

// memuat USD dalam objek Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// simpan USD sebagai OBJ 
scene.Save("output.obj", Aspose.ThreeD.FileFormat.WavefrontOBJ);

Other Conversion Options

USD TO PDF (Portable Document Format)
USD TO FBX (Autodesk FBX Interchange File)
USD TO PLY (Polygon File Format)
USD TO RVM (AVEVA RVM)
USD TO JT (JT Open CAD File)
USD TO ASE (Adobe Swatch Exchange File)
USD TO HTML (Hyper Text Markup Language)
USD TO GLTF (GL Transmission Format File)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

Read More

OBJ What is OBJ File Format?

OBJ files are used by Wavefront’s Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.

Read More