Konversikan USD ke X melalui C#

Ekspor USD & file 3D lainnya menggunakan .NET Framework, .NET Core, dan Mono

Ekspor USD Scene sebagai X dengan C#

  1. Muat file USD menggunakan konstruktor dari Tempat kejadian kelas2. Telepon Adegan.Simpan metode
  2. Berikan nama file keluaran dengan ekstensi .x sebagai parameter pertama
  3. Tentukan nilai bidang XBinary dari Format File kelas

3D Konversi Format API for .NET

Instal dari baris perintah sebagai nuget install Aspose.3d atau melalui Package Manager Console dari Visual Studio dengan Install-Package Aspose.3D.

Atau, dapatkan penginstal MSI offline atau DLL dalam file ZIP dari unduhan .

C# Kode untuk Konversi USD ke X

// memuat USD dalam objek Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// simpan USD sebagai X 
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);

Other Conversion Options

USD TO PLY (Polygon File Format)
USD TO FBX (Autodesk FBX Interchange File)
USD TO AMF (Additive Manufacturing File)
USD TO ASE (Adobe Swatch Exchange File)
USD TO 3DS (3D Studio Scene)
USD TO JT (JT Open CAD File)
USD TO HTML (Hyper Text Markup Language)
USD TO STL (Stereolithography File)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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X What is X File Format?

A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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