Konversikan USDZ ke X melalui C#
Ekspor USDZ & file 3D lainnya menggunakan .NET Framework, .NET Core, dan Mono
Ekspor USDZ Scene sebagai X dengan C#
- Muat file USDZ menggunakan konstruktor dari Tempat kejadian kelas2. Telepon Adegan.Simpan metode
- Berikan nama file keluaran dengan ekstensi .x sebagai parameter pertama
- Tentukan nilai bidang
XBinary
dari Format File kelas
3D Konversi Format API for .NET
Instal dari baris perintah sebagai nuget install Aspose.3d
atau melalui Package Manager Console dari Visual Studio dengan Install-Package Aspose.3D
.
Atau, dapatkan penginstal MSI offline atau DLL dalam file ZIP dari unduhan .
C# Kode untuk Konversi USDZ ke X
// memuat USDZ dalam objek Scene
var scene = new Aspose.ThreeD.Scene("template.usdz");
// simpan USDZ sebagai X
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);
Other Conversion Options
USDZ What is USDZ File Format?
A file with .usdz is an uncompressed and unencrypetd ZIP archive for the USD (Universal Scene Description) file format that contains and proxies for files of other formats (such as textures, and animations) embedded within the archive and runs them directly with the USD run-time without any need of unpacking. USDZ files are packages whose design is based on the new Ar-level abstraction of a package. Usdz was registered with IANA and has media type name of model and a subtype name of vnd.usd+zip and its details can be found as on IANA registration page.
Read MoreX What is X File Format?
A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.
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