Converti USDZ in DRC tramite C#

Esporta file USDZ e altri 3D utilizzando .NET Framework, .NET Core e Mono

Esporta USDZ scena come DRC con C#

  1. Carica il file USDZ utilizzando un costruttore di Scena classe2. Chiama Scene.Salva metodo
  2. Passare il nome del file di output con estensione .drc come primo parametro
  3. Specificare il valore del campo Draco da Formato del file classe

3D Conversione formato API for .NET

Installa dalla riga di comando come nuget install Aspose.3d o tramite Package Manager Console di Visual Studio con Install-Package Aspose.3D.

In alternativa, ottieni il programma di installazione MSI offline o le DLL in un file ZIP da download .

C# Codice per la conversione da USDZ a DRC

// carica USDZ in un oggetto di Scene 
var scene = new Aspose.ThreeD.Scene("template.usdz");
// salva USDZ come DRC 
scene.Save("output.drc", Aspose.ThreeD.FileFormat.Draco);

Other Conversion Options

USDZ TO FBX (Autodesk FBX Interchange File)
USDZ TO RVM (AVEVA RVM)
USDZ TO OBJ (Wavefront 3D Object File)
USDZ TO PLY (Polygon File Format)
USDZ TO PDF (Portable Document Format)
USDZ TO STL (Stereolithography File)
USDZ TO DRC (Google Draco File Format)
USDZ TO GLTF (GL Transmission Format File)

USDZ What is USDZ File Format?

A file with .usdz is an uncompressed and unencrypetd ZIP archive for the USD (Universal Scene Description) file format that contains and proxies for files of other formats (such as textures, and animations) embedded within the archive and runs them directly with the USD run-time without any need of unpacking. USDZ files are packages whose design is based on the new Ar-level abstraction of a package. Usdz was registered with IANA and has media type name of model and a subtype name of vnd.usd+zip and its details can be found as on IANA registration page.

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DRC What is DRC File Format?

A file with .drc extension is a compressed 3D file format created with Google Draco library. Google offers Draco as open source library for compressing and decompressing 3D geometric meshes and point clouds, and improves storage and transmission of 3D graphics. It encodes the input data and saves it as .drc file. At the receiving end, the API reads .drc files and can output these as PLY or OBJ files. The compressed output file enables users to download apps faster and provide quick loading of 3D graphics in browsers.

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