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Convert GLB to DAE via Java

GLB to DAE conversion using Java library without any 3D modeling software.

How to Convert GLB to DAE Using Java

In order to render GLB to DAE, we’ll use

Aspose.3D for Java

API which is a feature-rich, powerful and easy to use conversion API for Java platform. You can download its latest version directly from

Aspose Maven Repository

and install it within your Maven-based project by adding the following configurations to the pom.xml.


<name>Aspose Java API</name>


<version>version of aspose-3d API</version>

Steps to Convert GLB to DAE via Java

Java programmers can easily convert GLB file to DAE in just a few lines of code.

  1. Load GLB file via the constructor of Scene class
  2. Call the method with DAE’s format.
  3. Check resultant DAE file at specified path

System Requirements

Before running the Java conversion code, make sure that you have the following prerequisites.

  • Microsoft Windows or a compatible OS with Java Runtime Environment for JSP/JSF Application and Desktop Applications.
  • Get latest version of Aspose.3D for Java directly from Maven.
  • Java 3D Scene Manipulation Library

    Aspose.3D is a CAD and Gameware API to load, modify and convert 3D files. API is a standalone and does not require any any 3D modeling or rendering software. One can easily use API for USD, Discreet3DS, WavefrontOBJ, STL (ASCII, Binary), Universal3D, FBX (ASCII, Binary), Collada, glTF, PLY, GLB, DirectX and more formats.

    GLB What is GLB File Format?

    GLB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.

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    DAE What is DAE File Format?

    A DAE file is a Digital Asset Exchange file format that is used for exchanging data between interactive 3D applications. This file format is based on the COLLADA (COLLAborative Design Activity) XML schema which is an open standard XML schema for the exchange of digital assets among graphics software applications. It has been adopted by ISO as a publicly available specification, ISO/pAS 17506. DAE files can be opened in applications such as Adobe Photoshop, AutoDesk Maya, AutoDesk AutoCAD, and APIs such as Aspose.CAD.

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    Other Supported Conversions

    You can also convert GLB into many other file formats including few listed below.

    GLB TO GLTF (GL Transmission Format File)
    GLB TO PDF (Portable Document Format)
    GLB TO FBX (Autodesk FBX Interchange File)
    GLB TO STL (Stereolithography File)
    GLB TO OBJ (Wavefront 3D Object File)
    GLB TO 3DS (3D Studio Scene)
    GLB TO DAE (Digital Asset Exchange File)
    GLB TO U3D (Universal 3D File)
    GLB TO PLY (Polygon File Format)
    GLB TO DRC (Google Draco File Format)
    GLB TO JT (JT Open CAD File)
    GLB TO AMF (Additive Manufacturing File)
    GLB TO HTML (Hyper Text Markup Language)
    GLB TO USD (Universal Scene Description Format)
    GLB TO USDZ (Universal Scene Description Zipped Format)