DOCX JPG PDF XML X
  Product Family
GLB

Convert X to GLB via Java

X to GLB conversion using Java library without any 3D modeling software.

How to Convert X to GLB Using Java

In order to render X to GLB, we’ll use

Aspose.3D for Java

API which is a feature-rich, powerful and easy to use conversion API for Java platform. You can download its latest version directly from

Aspose Maven Repository

and install it within your Maven-based project by adding the following configurations to the pom.xml.

Repository


<repository>
<id>AsposeJavaAPI</id>
<name>Aspose Java API</name>
<url>https://repository.aspose.com/repo/</url>
</repository>

Dependency

<dependency>
<groupId>com.aspose</groupId>
<artifactId>aspose-3d</artifactId>
<version>version of aspose-3d API</version>
<classifier>jdk17</classifier>
</dependency>

Steps to Convert X to GLB via Java

Java programmers can easily convert X file to GLB in just a few lines of code.

  1. Load X file via the constructor of Scene class
  2. Call the Scene.save method with GLB’s format.
  3. Check resultant GLB file at specified path

System Requirements

Before running the Java conversion code, make sure that you have the following prerequisites.

  • Microsoft Windows or a compatible OS with Java Runtime Environment for JSP/JSF Application and Desktop Applications.
  • Get latest version of Aspose.3D for Java directly from Maven.
  • Java 3D Scene Manipulation Library

    Aspose.3D is a CAD and Gameware API to load, modify and convert 3D files. API is a standalone and does not require any any 3D modeling or rendering software. One can easily use API for USD, Discreet3DS, WavefrontOBJ, STL (ASCII, Binary), Universal3D, FBX (ASCII, Binary), Collada, glTF, PLY, GLB, DirectX and more formats.

    X What is X File Format?

    A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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    GLB What is GLB File Format?

    GLB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.

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    Other Supported Conversions

    You can also convert X into many other file formats including few listed below.

    X TO GLTF (GL Transmission Format File)
    X TO GLB (Binary GL Transmission Format)
    X TO PDF (Portable Document Format)
    X TO FBX (Autodesk FBX Interchange File)
    X TO STL (Stereolithography File)
    X TO OBJ (Wavefront 3D Object File)
    X TO 3DS (3D Studio Scene)
    X TO DAE (Digital Asset Exchange File)
    X TO U3D (Universal 3D File)
    X TO PLY (Polygon File Format)
    X TO DRC (Google Draco File Format)
    X TO RVM (AVEVA RVM)
    X TO JT (JT Open CAD File)
    X TO AMF (Additive Manufacturing File)
    X TO HTML (Hyper Text Markup Language)
    X TO USD (Universal Scene Description Format)
    X TO USDZ (Universal Scene Description Zipped Format)