DOCX JPG PDF XML X
  Product Family
OBJ

Convert X to OBJ via Java

X to OBJ conversion using Java library without any 3D modeling software.

How to Convert X to OBJ Using Java

In order to render X to OBJ, we’ll use

Aspose.3D for Java

API which is a feature-rich, powerful and easy to use conversion API for Java platform. You can download its latest version directly from

Aspose Maven Repository

and install it within your Maven-based project by adding the following configurations to the pom.xml.

Repository


<repository>
<id>AsposeJavaAPI</id>
<name>Aspose Java API</name>
<url>https://repository.aspose.com/repo/</url>
</repository>

Dependency

<dependency>
<groupId>com.aspose</groupId>
<artifactId>aspose-3d</artifactId>
<version>version of aspose-3d API</version>
<classifier>jdk17</classifier>
</dependency>

Steps to Convert X to OBJ via Java

Java programmers can easily convert X file to OBJ in just a few lines of code.

  1. Load X file via the constructor of Scene class
  2. Create an instance of ObjSaveOptions
  3. Set OBJ specific properties for advanced conversion
  4. Call Scene.save method
  5. Pass the output path with OBJ file extension & object of ObjSaveOptions

System Requirements

Before running the Java conversion code, make sure that you have the following prerequisites.

  • Microsoft Windows or a compatible OS with Java Runtime Environment for JSP/JSF Application and Desktop Applications.
  • Get latest version of Aspose.3D for Java directly from Maven.
  • Java 3D Scene Manipulation Library

    Aspose.3D is a CAD and Gameware API to load, modify and convert 3D files. API is a standalone and does not require any any 3D modeling or rendering software. One can easily use API for Discreet3DS, WavefrontOBJ, STL (ASCII, Binary), Universal3D, FBX (ASCII, Binary), Collada, glTF, PLY, GLB, DirectX and more formats.

    X What is X File Format?

    X is a DirectX Model image file used by DirectX technology which is for 3D graphics rendering in games. The file format specifies 3D object structures for meshes, textures, animations, and objects.

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    OBJ What is OBJ File Format?

    OBJ files are used by Wavefront's Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.

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    Other Supported Conversions

    You can also convert X into many other file formats including few listed below.

    X TO 3DS (3D Studio DOS Mesh)
    X TO AMF (Additive Manufacturing Format)
    X TO ASE (2D Animation File)
    X TO DAE (Digital Asset Exchange)
    X TO FBX (3D Format)
    X TO GLTF (GL Transmission Format)
    X TO HTML (Hyper Text Markup Language)
    X TO PLY (Polygon File Format)
    X TO RVM (AVEVA Plant Design Model)
    X TO STL (Interchangeable 3D Surface Geometry)
    X TO U3D (Universal 3D)