C#를 통해 USDZ을 X로 변환

.NET Framework, .NET Core 및 Mono를 사용하여 USDZ 및 기타 3D 파일 내보내기

C#를 사용하여 USDZ 장면을 X로 내보내기

  1. 생성자를 사용하여 USDZ 파일 로드 장면 수업2. 전화 장면.저장 방법
  2. 첫 번째 매개변수로 확장자가 .x인 출력 파일 이름을 전달합니다.
  3. ‘XBinary’ 필드 값 지정 파일 형식 수업

3D 형식 변환 API for .NET

명령줄에서 nuget install Aspose.3d로 설치하거나 Install-Package Aspose.3D를 사용하여 Visual Studio의 패키지 관리자 콘솔을 통해 설치합니다.

또는 ZIP 파일에서 오프라인 MSI 설치 프로그램 또는 DLL을 가져옵니다. 다운로드 .

C# USDZ에서 X로의 변환을 위한 코드

// Scene의 객체에 USDZ 로드 
var scene = new Aspose.ThreeD.Scene("template.usdz");
// USDZ을 X로 저장 
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);

Other Conversion Options

USDZ TO HTML (Hyper Text Markup Language)
USDZ TO FBX (Autodesk FBX Interchange File)
USDZ TO STL (Stereolithography File)
USDZ TO DRC (Google Draco File Format)
USDZ TO RVM (AVEVA RVM)
USDZ TO DAE (Digital Asset Exchange File)
USDZ TO 3MF (3D Manufacturing File)
USDZ TO ASE (Adobe Swatch Exchange File)

USDZ What is USDZ File Format?

A file with .usdz is an uncompressed and unencrypetd ZIP archive for the USD (Universal Scene Description) file format that contains and proxies for files of other formats (such as textures, and animations) embedded within the archive and runs them directly with the USD run-time without any need of unpacking. USDZ files are packages whose design is based on the new Ar-level abstraction of a package. Usdz was registered with IANA and has media type name of model and a subtype name of vnd.usd+zip and its details can be found as on IANA registration page.

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X What is X File Format?

A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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