Convert USD to ASE via C#

Export USD & other 3D files using .NET Framework, .NET Core and Mono

Export USD Scene as ASE with C#

  1. Load USD file using a constructor of Scene class
  2. Call Scene.Save method
  3. Pass output file name with .ase extension as first parameter
  4. Specify ASE field value from FileFormat class

3D Format Conversion API for .NET

Install from command line as nuget install Aspose.3d or via Package Manager Console of Visual Studio with Install-Package Aspose.3D.

Alternatively, get the offline MSI installer or DLLs in a ZIP file from downloads .

C# Code for USD to ASE Conversion

// load the USD in an object of Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// save USD as a ASE 
scene.Save("output.ase", Aspose.ThreeD.FileFormat.ASE);

Other Conversion Options

USD TO ASE (Adobe Swatch Exchange File)
USD TO 3DS (3D Studio Scene)
USD TO STL (Stereolithography File)
USD TO PLY (Polygon File Format)
USD TO GLTF (GL Transmission Format File)
USD TO DAE (Digital Asset Exchange File)
USD TO DRC (Google Draco File Format)
USD TO HTML (Hyper Text Markup Language)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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ASE What is ASE File Format?

A file with a .ase extension is an Autodesk ASCII Scene Export file format that is an ASCII representation of a scene, containing 2D or 3D information while exporting scene data using Autodesk. Autodesk provides options to include scene components while exporting scene data. You can include Mesh definition along with vertex and face information, Material description, transform animation data for the objects, complete mesh definition of every n frames, animation data for cameras and lights and IK joint settings.

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