Convert USD to DAE via C#

Export USD & other 3D files using .NET Framework, .NET Core and Mono

Export USD Scene as DAE with C#

  1. Load USD file using a constructor of Scene class
  2. Call Scene.Save method
  3. Pass output file name with .dae extension as first parameter
  4. Specify Collada field value from FileFormat class

3D Format Conversion API for .NET

Install from command line as nuget install Aspose.3d or via Package Manager Console of Visual Studio with Install-Package Aspose.3D.

Alternatively, get the offline MSI installer or DLLs in a ZIP file from downloads .

C# Code for USD to DAE Conversion

// load the USD in an object of Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// save USD as a DAE 
scene.Save("output.dae", Aspose.ThreeD.FileFormat.Collada);

Other Conversion Options

USD TO FBX (Autodesk FBX Interchange File)
USD TO OBJ (Wavefront 3D Object File)
USD TO DXF (Autodesk Drawing Exchange Format)
USD TO HTML (Hyper Text Markup Language)
USD TO DAE (Digital Asset Exchange File)
USD TO STL (Stereolithography File)
USD TO RVM (AVEVA RVM)
USD TO DRC (Google Draco File Format)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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DAE What is DAE File Format?

A DAE file is a Digital Asset Exchange file format that is used for exchanging data between interactive 3D applications. This file format is based on the COLLADA (COLLAborative Design Activity) XML schema which is an open standard XML schema for the exchange of digital assets among graphics software applications. It has been adopted by ISO as a publicly available specification, ISO/pAS 17506. DAE files can be opened in applications such as Adobe Photoshop, AutoDesk Maya, AutoDesk AutoCAD, and APIs such as Aspose.CAD.

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