Convert USD to DRC via C#

Export USD & other 3D files using .NET Framework, .NET Core and Mono

Export USD Scene as DRC with C#

  1. Load USD file using a constructor of Scene class
  2. Call Scene.Save method
  3. Pass output file name with .drc extension as first parameter
  4. Specify Draco field value from FileFormat class

3D Format Conversion API for .NET

Install from command line as nuget install Aspose.3d or via Package Manager Console of Visual Studio with Install-Package Aspose.3D.

Alternatively, get the offline MSI installer or DLLs in a ZIP file from downloads .

C# Code for USD to DRC Conversion

// load the USD in an object of Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// save USD as a DRC 
scene.Save("output.drc", Aspose.ThreeD.FileFormat.Draco);

Other Conversion Options

USD TO PLY (Polygon File Format)
USD TO AMF (Additive Manufacturing File)
USD TO DRC (Google Draco File Format)
USD TO FBX (Autodesk FBX Interchange File)
USD TO RVM (AVEVA RVM)
USD TO OBJ (Wavefront 3D Object File)
USD TO STL (Stereolithography File)
USD TO 3DS (3D Studio Scene)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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DRC What is DRC File Format?

A file with .drc extension is a compressed 3D file format created with Google Draco library. Google offers Draco as open source library for compressing and decompressing 3D geometric meshes and point clouds, and improves storage and transmission of 3D graphics. It encodes the input data and saves it as .drc file. At the receiving end, the API reads .drc files and can output these as PLY or OBJ files. The compressed output file enables users to download apps faster and provide quick loading of 3D graphics in browsers.

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