Convert USD to OBJ via C#
Export USD & other 3D files using .NET Framework, .NET Core and Mono
Export USD Scene as OBJ with C#
- Load USD file using a constructor of Scene class
- Call Scene.Save method
- Pass output file name with .obj extension as first parameter
- Specify
WavefrontOBJ
field value from FileFormat class
3D Format Conversion API for .NET
Install from command line as nuget install Aspose.3d
or via Package Manager Console of Visual Studio with Install-Package Aspose.3D
.
Alternatively, get the offline MSI installer or DLLs in a ZIP file from downloads .
C# Code for USD to OBJ Conversion
// load the USD in an object of Scene
var scene = new Aspose.ThreeD.Scene("template.usd");
// save USD as a OBJ
scene.Save("output.obj", Aspose.ThreeD.FileFormat.WavefrontOBJ);
Other Conversion Options
USD What is USD File Format?
A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.
Read MoreOBJ What is OBJ File Format?
OBJ files are used by Wavefront’s Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.
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