Convert USDZ to DRC via C#

Export USDZ & other 3D files using .NET Framework, .NET Core and Mono

Export USDZ Scene as DRC with C#

  1. Load USDZ file using a constructor of Scene class
  2. Call Scene.Save method
  3. Pass output file name with .drc extension as first parameter
  4. Specify Draco field value from FileFormat class

3D Format Conversion API for .NET

Install from command line as nuget install Aspose.3d or via Package Manager Console of Visual Studio with Install-Package Aspose.3D.

Alternatively, get the offline MSI installer or DLLs in a ZIP file from downloads .

C# Code for USDZ to DRC Conversion

// load the USDZ in an object of Scene 
var scene = new Aspose.ThreeD.Scene("template.usdz");
// save USDZ as a DRC 
scene.Save("output.drc", Aspose.ThreeD.FileFormat.Draco);

Other Conversion Options

USDZ TO FBX (Autodesk FBX Interchange File)
USDZ TO RVM (AVEVA RVM)
USDZ TO OBJ (Wavefront 3D Object File)
USDZ TO PLY (Polygon File Format)
USDZ TO PDF (Portable Document Format)
USDZ TO STL (Stereolithography File)
USDZ TO DRC (Google Draco File Format)
USDZ TO GLTF (GL Transmission Format File)

USDZ What is USDZ File Format?

A file with .usdz is an uncompressed and unencrypetd ZIP archive for the USD (Universal Scene Description) file format that contains and proxies for files of other formats (such as textures, and animations) embedded within the archive and runs them directly with the USD run-time without any need of unpacking. USDZ files are packages whose design is based on the new Ar-level abstraction of a package. Usdz was registered with IANA and has media type name of model and a subtype name of vnd.usd+zip and its details can be found as on IANA registration page.

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DRC What is DRC File Format?

A file with .drc extension is a compressed 3D file format created with Google Draco library. Google offers Draco as open source library for compressing and decompressing 3D geometric meshes and point clouds, and improves storage and transmission of 3D graphics. It encodes the input data and saves it as .drc file. At the receiving end, the API reads .drc files and can output these as PLY or OBJ files. The compressed output file enables users to download apps faster and provide quick loading of 3D graphics in browsers.

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