Convert USDZ to X via C#

Export USDZ & other 3D files using .NET Framework, .NET Core and Mono

Export USDZ Scene as X with C#

  1. Load USDZ file using a constructor of Scene class
  2. Call Scene.Save method
  3. Pass output file name with .x extension as first parameter
  4. Specify XBinary field value from FileFormat class

3D Format Conversion API for .NET

Install from command line as nuget install Aspose.3d or via Package Manager Console of Visual Studio with Install-Package Aspose.3D.

Alternatively, get the offline MSI installer or DLLs in a ZIP file from downloads .

C# Code for USDZ to X Conversion

// load the USDZ in an object of Scene 
var scene = new Aspose.ThreeD.Scene("template.usdz");
// save USDZ as a X 
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);

Other Conversion Options

USDZ TO HTML (Hyper Text Markup Language)
USDZ TO FBX (Autodesk FBX Interchange File)
USDZ TO STL (Stereolithography File)
USDZ TO DRC (Google Draco File Format)
USDZ TO RVM (AVEVA RVM)
USDZ TO DAE (Digital Asset Exchange File)
USDZ TO 3MF (3D Manufacturing File)
USDZ TO ASE (Adobe Swatch Exchange File)

USDZ What is USDZ File Format?

A file with .usdz is an uncompressed and unencrypetd ZIP archive for the USD (Universal Scene Description) file format that contains and proxies for files of other formats (such as textures, and animations) embedded within the archive and runs them directly with the USD run-time without any need of unpacking. USDZ files are packages whose design is based on the new Ar-level abstraction of a package. Usdz was registered with IANA and has media type name of model and a subtype name of vnd.usd+zip and its details can be found as on IANA registration page.

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X What is X File Format?

A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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