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JPG
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X
ATT
Convert X to ATT via C#
Render X as ATT without any 3D modeling and rendering software.
How to Convert X to ATT Using C#
In order to convert X to ATT, we’ll use
API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open
package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.3D
Steps to Convert X to ATT via C#
.NET programmers can easily load & convert X files to ATT in just a few lines of code.
- Load X file via the constructor of Scene class
- Create an instance of AmfSaveOptions
- Set ATT specific properties for advanced conversion
- Call the Scene.Save method
- Pass the output path with ATT file extension & object of AttSaveOptions
- Check resultant ATT file at specified path
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
- Development environment like Microsoft Visual Studio.
- Aspose.3D for .NET DLL referenced in your project.
A 3D File Processing Library to manipulate 3D files without any modeling and rendering software. The 3D API supports Discreet3DS, WavefrontOBJ, FBX (ASCII, Binary), STL (ASCII, Binary), Universal3D, Collada, glTF, GLB, PLY, DirectX, Google Draco file formats and more. Developers can create, read, convert, modify and control the substance of 3D document formats easily.
Other Supported Conversions
You can also convert X into many other file formats including few listed below.
X TO 3DS (3D Studio DOS Mesh)
X TO AMF (Additive Manufacturing Format)
X TO DAE (Digital Asset Exchange)
X TO FBX (3D Format)
X TO HTML (Hyper Text Markup Language)
X TO OBJ (3D File Format)
X TO PDF (Portable Document Format)
X TO PLY (Polygon File Format)
X TO RVM (AVEVA Plant Design Model)
X TO STL (Interchangeable 3D Surface Geometry)
X TO U3D (Universal 3D)