HTML JPG PDF XML X
  Product Family
DRC

Convert X to DRC via C#

Render X as DRC without any 3D modeling and rendering software.

How to Convert X to DRC Using C#

In order to convert X to DRC, we’ll use

Aspose.3D for .NET

API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open

NuGet

package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.

Package Manager Console Command


PM> Install-Package Aspose.3D

Steps to Convert X to DRC via C#

.NET programmers can easily load & convert X files to DRC in just a few lines of code.

  1. Load X file via the constructor of Scene class
  2. Create an instance of AmfSaveOptions
  3. Set DRC specific properties for advanced conversion
  4. Call the Scene.Save method
  5. Pass the output path with DRC file extension & object of DrcSaveOptions
  6. Check resultant DRC file at specified path

System Requirements

Before running the .NET conversion code, make sure that you have the following prerequisites.

  • Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
  • Development environment like Microsoft Visual Studio.
  • Aspose.3D for .NET DLL referenced in your project.
  • A 3D File Processing Library to manipulate 3D files without any modeling and rendering software. The 3D API supports Discreet3DS, WavefrontOBJ, FBX (ASCII, Binary), STL (ASCII, Binary), Universal3D, Collada, glTF, GLB, PLY, DirectX, Google Draco file formats and more. Developers can create, read, convert, modify and control the substance of 3D document formats easily.

    X What is X File Format?

    X is a DirectX Model image file used by DirectX technology which is for 3D graphics rendering in games. The file format specifies 3D object structures for meshes, textures, animations, and objects.

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    drc What is drc File Format?

    A file with .drc extension is a compressed 3D file format created with Google Draco library. Google offers Draco as open source library for compressing and decompressing 3D geometric meshes and point clouds, and improves storage and transmission of 3D graphics. It encodes the input data and saves it as .drc file. At the receiving end, the API reads .drc files and can output these as PLY or OBJ files. The compressed output file enables users to download apps faster and provide quick loading of 3D graphics in browsers.

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    Other Supported Conversions

    You can also convert X into many other file formats including few listed below.

    X TO 3DS (3D Studio DOS Mesh)
    X TO AMF (Additive Manufacturing Format)
    X TO DAE (Digital Asset Exchange)
    X TO FBX (3D Format)
    X TO HTML (Hyper Text Markup Language)
    X TO OBJ (3D File Format)
    X TO PDF (Portable Document Format)
    X TO PLY (Polygon File Format)
    X TO RVM (AVEVA Plant Design Model)
    X TO STL (Interchangeable 3D Surface Geometry)
    X TO U3D (Universal 3D)