HTML JPG PDF XML X
  Product Family
GLB

Convert X to GLB via C#

Render X as GLB without any 3D modeling and rendering software.

How to Convert X to GLB Using C#

In order to convert X to GLB, we’ll use

Aspose.3D for .NET

API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open

NuGet

package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.

Package Manager Console Command


PM> Install-Package Aspose.3D

Steps to Convert X to GLB via C#

.NET programmers can easily load & convert X files to GLB in just a few lines of code.

  1. Load X file via the constructor of Scene class
  2. Call the Scene.Save method with GLB’s format.
  3. Check resultant GLB file at specified path

System Requirements

Before running the .NET conversion code, make sure that you have the following prerequisites.

  • Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
  • Development environment like Microsoft Visual Studio.
  • Aspose.3D for .NET DLL referenced in your project.
  • A 3D File Processing Library to manipulate 3D files without any modeling and rendering software. The 3D API supports Discreet3DS, WavefrontOBJ, FBX (ASCII, Binary), STL (ASCII, Binary), Universal3D, Collada, glTF, GLB, PLY, DirectX, Google Draco file formats and more. Developers can create, read, convert, modify and control the substance of 3D document formats easily.

    X What is X File Format?

    A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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    glb What is glb File Format?

    GLB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.

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    Other Supported Conversions

    You can also convert X into many other file formats including few listed below.

    X TO GLTF (GL Transmission Format File)
    X TO GLB (Binary GL Transmission Format)
    X TO PDF (Portable Document Format)
    X TO FBX (Autodesk FBX Interchange File)
    X TO STL (Stereolithography File)
    X TO OBJ (Wavefront 3D Object File)
    X TO 3DS (3D Studio Scene)
    X TO DAE (Digital Asset Exchange File)
    X TO U3D (Universal 3D File)
    X TO PLY (Polygon File Format)
    X TO DRC (Google Draco File Format)
    X TO RVM (AVEVA RVM)
    X TO JT (JT Open CAD File)
    X TO AMF (Additive Manufacturing File)
    X TO HTML (Hyper Text Markup Language)
    X TO USD (Universal Scene Description Format)
    X TO USDZ (Universal Scene Description Zipped Format)