HTML JPG PDF XML X
  Product Family
GLTF

Convert X to GLTF via C#

Render X as GLTF without any 3D modeling and rendering software.

How to Convert X to GLTF Using C#

In order to convert X to GLTF, we’ll use

Aspose.3D for .NET

API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open

NuGet

package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.

Package Manager Console Command


PM> Install-Package Aspose.3D

Steps to Convert X to GLTF via C#

.NET programmers can easily load & convert X files to GLTF in just a few lines of code.

  1. Load X file via the constructor of Scene class
  2. Create an instance of AmfSaveOptions
  3. Set GLTF specific properties for advanced conversion
  4. Call the Scene.Save method
  5. Pass the output path with GLTF file extension & object of GltfSaveOptions
  6. Check resultant GLTF file at specified path

System Requirements

Before running the .NET conversion code, make sure that you have the following prerequisites.

  • Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
  • Development environment like Microsoft Visual Studio.
  • Aspose.3D for .NET DLL referenced in your project.
  • A 3D File Processing Library to manipulate 3D files without any modeling and rendering software. The 3D API supports Discreet3DS, WavefrontOBJ, FBX (ASCII, Binary), STL (ASCII, Binary), Universal3D, Collada, glTF, GLB, PLY, DirectX, Google Draco file formats and more. Developers can create, read, convert, modify and control the substance of 3D document formats easily.

    X What is X File Format?

    X is a DirectX Model image file used by DirectX technology which is for 3D graphics rendering in games. The file format specifies 3D object structures for meshes, textures, animations, and objects.

    Read More

    gltf What is gltf File Format?

    glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes both the size of 3D assets and the runtime processing needed to unpack and use those assets. It was adopted for the efficient transmission and loading of 3D scenes and models by applications. glTF was developed by the Khronos Group 3D Formats Working Group and is also described as JPEG of 3D by its creators. The format defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry. The intention behind the creation of glTF file format was to define an extensible, common publishing format for 3D content tools and services that should streamline authoring workflows and enable interoperable use of content across the industry. It minimizes runtime processing by applications using WebGL and other APIs.

    Read More

    Other Supported Conversions

    You can also convert X into many other file formats including few listed below.

    X TO 3DS (3D Studio DOS Mesh)
    X TO AMF (Additive Manufacturing Format)
    X TO DAE (Digital Asset Exchange)
    X TO FBX (3D Format)
    X TO HTML (Hyper Text Markup Language)
    X TO OBJ (3D File Format)
    X TO PDF (Portable Document Format)
    X TO PLY (Polygon File Format)
    X TO RVM (AVEVA Plant Design Model)
    X TO STL (Interchangeable 3D Surface Geometry)
    X TO U3D (Universal 3D)