Convert X to JT via C#
Render X as JT without any 3D modeling and rendering software.
How to Convert X to JT Using C#
In order to convert X to JT, we’ll use
API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open
package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.3D
Steps to Convert X to JT via C#
.NET programmers can easily load & convert X files to JT in just a few lines of code.
- Load X file via the constructor of Scene class
- Call the Scene.Save method with JT’s format.
- Check resultant JT file at specified path
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
- Development environment like Microsoft Visual Studio.
- Aspose.3D for .NET DLL referenced in your project.
X What is X File Format?
A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.
Read Morejt What is jt File Format?
JT (Jupiter Tessellation) is an efficient, industry-focused and flexible ISO-standardized 3D data format developed by Siemens PLM Software. Mechanical CAD domains of Aerospace, automotive industry, and Heavy Equipment use JT as their most leading 3D visualization format.
Read MoreOther Supported Conversions
You can also convert X into many other file formats including few listed below.