Converteer USD naar STL via C#

Exporteer USD en andere 3D bestanden met .NET Framework, .NET Core en Mono

Exporteer USD Scene als STL met C#

  1. Laad USD bestand met een constructor van Tafereel klas2. Bel Scène.Opslaan methode
  2. Geef de naam van het uitvoerbestand door met de extensie .stl als eerste parameter
  3. Geef veldwaarde ‘STLASCII’ op van Bestandsformaat klas

3D Formaatconversie API for .NET

Installeer vanaf de opdrachtregel als nuget install Aspose.3d of via Package Manager Console van Visual Studio met Install-Package Aspose.3D.

kunt ook het offline MSI-installatieprogramma of DLL’s in een ZIP-bestand downloaden van downloads .

C# Code voor USD naar STL conversie

// laad de USD in een object van Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// sla USD op als een STL 
scene.Save("output.stl", Aspose.ThreeD.FileFormat.STLASCII);

Other Conversion Options

USD TO OBJ (Wavefront 3D Object File)
USD TO DXF (Autodesk Drawing Exchange Format)
USD TO DAE (Digital Asset Exchange File)
USD TO DRC (Google Draco File Format)
USD TO RVM (AVEVA RVM)
USD TO STL (Stereolithography File)
USD TO ASE (Adobe Swatch Exchange File)
USD TO FBX (Autodesk FBX Interchange File)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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STL What is STL File Format?

STL, abbreviation for stereolithrography, is an interchangeable file format that represents 3-dimensional surface geometry. The file format finds its usage in several fields such as rapid prototyping, 3D printing and computer-aided manufacturing. It represents a surface as a series of small triangles, known as facets, where each facet is described by a perpendicular direction and three points representing the vertices of the triangle. Resultant data is used by applications to determine the cross section of the 3D shape to be built by the fabber. There is no information available in the STL file format for representation of colour, texture or other common CAD model attributes.

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