Convert 3DS to GLB via Node.js
Render 3DS as GLB without any 3D modeling and rendering software.
How to Convert 3DS to GLB Using Node.js
In order to convert 3DS to GLB, we’ll use
Aspose.3D for Node.js via Java
API which is a feature-rich, powerful and easy to use document manipulation and conversion API for Node.js. You can download its latest version directly from
and by adding configuration in pom.xml. You may also use the following command from the Package Manager Console.
Command line
install aspose.threed
Steps to Convert 3DS to GLB via Node.js
Node.js programmers can easily load & convert 3DS files to GLB in just a few lines of code.
- Load 3DS file via the fromFile of Scene class
- Call the Scene.save method with GLB’s format.
- Check resultant GLB file at specified path
System Requirements
Before running the Node.js conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or Linux based OS.
- Install Oracle JDK 7 or higher.
- Aspose.3D for Node.js referenced in your project.
Node.js 3D Scene Manipulation Library
Aspose.3D is a CAD and Gameware API to load, modify and convert 3D files. API is a standalone and does not require any any 3D modeling or rendering software. One can easily use API for Discreet3DS, WavefrontOBJ, STL (ASCII, Binary), Universal3D, FBX (ASCII, Binary), Collada, glTF, PLY, GLB, DirectX and more formats.3DS What is 3DS File Format?
A file with 3DS extension represents 3D Studio (DOS) mesh file format used by Autodesk 3D Studio. Autodesk 3D Studio has been in 3D file format market since 1990s and has now evolved to 3D Studio MAX for working with 3D modeling, animation and rendering. A 3DS file contains data for 3D representation of scenes and images and is one of the popular file formats for 3D data import and export. It considers information like camera locations, Mesh data, lighting information, viewport configurations, smoothing group data, bitmap references and attributes to create vertices and polygons for rendering a scene.
Read MoreGLB What is GLB File Format?
GLB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.
Read MoreOther Supported Conversions
You can also convert 3DS into many other file formats including few listed below.