Преобразование USD в GLTF через C#
Экспорт USD и других файлов 3D с помощью .NET Framework, .NET Core и Mono
Экспорт сцены USD как GLTF с помощью C#
- Загрузите файл USD с помощью конструктора Сцена класс2. Звонок Сцена.Сохранить метод
- Передайте имя выходного файла с расширением .gltf в качестве первого параметра.
- Укажите значение поля
GLTF
из Формат файла класс
3D Преобразование формата API for .NET
Установите из командной строки как nuget install Aspose.3d
или через консоль диспетчера пакетов Visual Studio с Install-Package Aspose.3D
.
Кроме того, можно получить автономный установщик MSI или библиотеки DLL в файле ZIP из загрузки .
Код C# для преобразования USD в GLTF
// загрузить USD в объект сцены
var scene = new Aspose.ThreeD.Scene("template.usd");
// сохранить USD как GLTF
scene.Save("output.gltf", Aspose.ThreeD.FileFormat.GLTF);
Other Conversion Options
USD What is USD File Format?
A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.
Read MoreGLTF What is GLTF File Format?
glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes both the size of 3D assets and the runtime processing needed to unpack and use those assets. It was adopted for the efficient transmission and loading of 3D scenes and models by applications. glTF was developed by the Khronos Group 3D Formats Working Group and is also described as JPEG of 3D by its creators. The format defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry. The intention behind the creation of glTF file format was to define an extensible, common publishing format for 3D content tools and services that should streamline authoring workflows and enable interoperable use of content across the industry. It minimizes runtime processing by applications using WebGL and other APIs.
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