Konvertera USD till X via C#

Exportera USD och andra 3D filer med .NET Framework, .NET Core och Mono

Exportera USD scen som X med C#

  1. Ladda USD-fil med en konstruktor av Scen klass2. Ring Scene.Spara metod
  2. Skicka ut filnamnet med filtillägget .x som första parameter
  3. Ange “XBinary” fältvärde från Filformat klass

3D Formatomvandling API for .NET

Installera från kommandoraden som nuget install Aspose.3d eller via Package Manager Console of Visual Studio med Install-Package Aspose.3D.

Alternativt kan du hämta offline-MSI-installationsprogrammet eller DLL-filerna i en ZIP-fil från Nedladdningar .

C# Kod för USD till X-konvertering

// ladda USD i ett objekt av Scene 
var scene = new Aspose.ThreeD.Scene("template.usd");
// spara USD som ett X 
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);

Other Conversion Options

USD TO PLY (Polygon File Format)
USD TO FBX (Autodesk FBX Interchange File)
USD TO AMF (Additive Manufacturing File)
USD TO ASE (Adobe Swatch Exchange File)
USD TO 3DS (3D Studio Scene)
USD TO JT (JT Open CAD File)
USD TO HTML (Hyper Text Markup Language)
USD TO STL (Stereolithography File)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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X What is X File Format?

A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.

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