通過 C# 將 USD 轉換為 3DS

使用 .NET Framework、.NET Core 和 Mono 導出 USD 和其他 3D 文件

使用 C# 將 USD 場景導出為 3DS

  1. 使用構造函數加載 USD 文件 場景 班級2. 打電話 場景.保存 方法
  2. 將帶有 .3ds 擴展名的輸出文件名作為第一個參數傳遞
  3. 指定 Discreet3DS 字段值 文件格式 班級

3D 格式轉換API for .NET

從命令行安裝為 nuget install Aspose.3d 或通過 Visual Studio 的包管理器控制台使用 Install-Package Aspose.3D 安裝。

或者,從 ZIP 文件中獲取脫機 MSI 安裝程序或 DLL 下載 .

C# USD 到 3DS 轉換的代碼

// 在 Scene 對像中加載 USD 
var scene = new Aspose.ThreeD.Scene("template.usd");
// 將 USD 保存為 3DS 
scene.Save("output.3ds", Aspose.ThreeD.FileFormat.Discreet3DS);

Other Conversion Options

USD TO OBJ (Wavefront 3D Object File)
USD TO STL (Stereolithography File)
USD TO HTML (Hyper Text Markup Language)
USD TO FBX (Autodesk FBX Interchange File)
USD TO RVM (AVEVA RVM)
USD TO JT (JT Open CAD File)
USD TO DAE (Digital Asset Exchange File)
USD TO DXF (Autodesk Drawing Exchange Format)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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3DS What is 3DS File Format?

A file with .3ds extension represents 3D Sudio (DOS) mesh file format used by Autodesk 3D Studio. Autodesk 3D Studio has been in 3D file format market since 1990s and has now evolved to 3D Studio MAX for working with 3D modeling, animation and rendering. A 3DS file contains data for 3D representation of scenes and images and is one of the popular file formats for 3D data import and export. It considers information like camera locations, Mesh data, lighting information, viewport configurations, smoothing group data, bitmap references and attributes to create vertices and polygons for rendering a scene.

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