通過 C# 將 USD 轉換為 ASE

使用 .NET Framework、.NET Core 和 Mono 導出 USD 和其他 3D 文件

使用 C# 將 USD 場景導出為 ASE

  1. 使用構造函數加載 USD 文件 場景 班級2. 打電話 場景.保存 方法
  2. 傳遞帶有 .ase 擴展名的輸出文件名作為第一個參數
  3. 指定 ASE 字段值 文件格式 班級

3D 格式轉換API for .NET

從命令行安裝為 nuget install Aspose.3d 或通過 Visual Studio 的包管理器控制台使用 Install-Package Aspose.3D 安裝。

或者,從 ZIP 文件中獲取脫機 MSI 安裝程序或 DLL 下載 .

C# USD 到 ASE 轉換的代碼

// 在 Scene 對像中加載 USD 
var scene = new Aspose.ThreeD.Scene("template.usd");
// 將 USD 保存為 ASE 
scene.Save("output.ase", Aspose.ThreeD.FileFormat.ASE);

Other Conversion Options

USD TO ASE (Adobe Swatch Exchange File)
USD TO 3DS (3D Studio Scene)
USD TO STL (Stereolithography File)
USD TO PLY (Polygon File Format)
USD TO GLTF (GL Transmission Format File)
USD TO DAE (Digital Asset Exchange File)
USD TO DRC (Google Draco File Format)
USD TO HTML (Hyper Text Markup Language)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

Read More

ASE What is ASE File Format?

A file with a .ase extension is an Autodesk ASCII Scene Export file format that is an ASCII representation of a scene, containing 2D or 3D information while exporting scene data using Autodesk. Autodesk provides options to include scene components while exporting scene data. You can include Mesh definition along with vertex and face information, Material description, transform animation data for the objects, complete mesh definition of every n frames, animation data for cameras and lights and IK joint settings.

Read More