通过 C# 将 USD 转换为 DAE

使用 .NET Framework、.NET Core 和 Mono 导出 USD 和其他 3D 文件

使用 C# 将 USD 场景导出为 DAE

  1. 使用构造函数加载 USD 文件 场景 班级2. 打电话 场景.保存 方法
  2. 将带有 .dae 扩展名的输出文件名作为第一个参数传递
  3. 指定 Collada 字段值 文件格式 班级

3D 格式转换API for .NET

从命令行安装为 nuget install Aspose.3d 或通过 Visual Studio 的包管理器控制台使用 Install-Package Aspose.3D 安装。

或者,从 ZIP 文件中获取脱机 MSI 安装程序或 DLL 下载 .

C# USD 到 DAE 转换的代码

// 在 Scene 对象中加载 USD 
var scene = new Aspose.ThreeD.Scene("template.usd");
// 将 USD 保存为 DAE 
scene.Save("output.dae", Aspose.ThreeD.FileFormat.Collada);

Other Conversion Options

USD TO FBX (Autodesk FBX Interchange File)
USD TO OBJ (Wavefront 3D Object File)
USD TO DXF (Autodesk Drawing Exchange Format)
USD TO HTML (Hyper Text Markup Language)
USD TO DAE (Digital Asset Exchange File)
USD TO STL (Stereolithography File)
USD TO RVM (AVEVA RVM)
USD TO DRC (Google Draco File Format)

USD What is USD File Format?

A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.

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DAE What is DAE File Format?

A DAE file is a Digital Asset Exchange file format that is used for exchanging data between interactive 3D applications. This file format is based on the COLLADA (COLLAborative Design Activity) XML schema which is an open standard XML schema for the exchange of digital assets among graphics software applications. It has been adopted by ISO as a publicly available specification, ISO/pAS 17506. DAE files can be opened in applications such as Adobe Photoshop, AutoDesk Maya, AutoDesk AutoCAD, and APIs such as Aspose.CAD.

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