通过 C# 将 USD 转换为 OBJ
使用 .NET Framework、.NET Core 和 Mono 导出 USD 和其他 3D 文件
使用 C# 将 USD 场景导出为 OBJ
3D 格式转换API for .NET
从命令行安装为 nuget install Aspose.3d
或通过 Visual Studio 的包管理器控制台使用 Install-Package Aspose.3D
安装。
或者,从 ZIP 文件中获取脱机 MSI 安装程序或 DLL 下载 .
C# USD 到 OBJ 转换的代码
// 在 Scene 对象中加载 USD
var scene = new Aspose.ThreeD.Scene("template.usd");
// 将 USD 保存为 OBJ
scene.Save("output.obj", Aspose.ThreeD.FileFormat.WavefrontOBJ);
Other Conversion Options
USD What is USD File Format?
A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.
Read MoreOBJ What is OBJ File Format?
OBJ files are used by Wavefront’s Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.
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