通过 C# 将 USD 转换为 X
使用 .NET Framework、.NET Core 和 Mono 导出 USD 和其他 3D 文件
使用 C# 将 USD 场景导出为 X
3D 格式转换API for .NET
从命令行安装为 nuget install Aspose.3d
或通过 Visual Studio 的包管理器控制台使用 Install-Package Aspose.3D
安装。
或者,从 ZIP 文件中获取脱机 MSI 安装程序或 DLL 下载 .
C# USD 到 X 转换的代码
// 在 Scene 对象中加载 USD
var scene = new Aspose.ThreeD.Scene("template.usd");
// 将 USD 保存为 X
scene.Save("output.x", Aspose.ThreeD.FileFormat.XBinary);
Other Conversion Options
USD What is USD File Format?
A file with .usd extension is a Universal Scene Description file format that encodes data for the purpose of data interchanging and augmenting between digital content creation applications. Developed by Pixar, USD provides the ability to interchange elemental assets (such as models) or animation.
Read MoreX What is X File Format?
A file with .x extension refers to DirectX 3D Graphics legacy file format that was introduced with Microsoft DirectX 2.0. It was used for 3D graphics rendering in games and specifies the structures for meshes, textures, animations, and user-defined objects. It has been deprecated since 2014 as the Autodesk FBX file format serves better as a more modern format. X is template-driven and is free of any usage knowledge. You can open DirectX X files using Microsoft DirectX and common text editors.
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