Convert 3DS to GLB via JavaScript
Instantly convert 3DS to GLB without needing AutoCAD® or any other rendering software.
How to Convert 3DS to GLB Using JavaScript
In order to convert 3DS to GLB, we’ll use Aspose.CAD for JavaScript API which is a feature-rich, powerful and easy to use document manipulation and conversion API for JavaScript platform. Open NPM package manager, search for Aspose.CAD and install. You may also use the following command from the Package Manager Console. For additional information on the Javascript Framework, you can go to our documentation site .
Package Manager Console Command
npm install aspose-cad
Steps to Convert 3DS to GLB via JavaScript
JavaScript programmers can easily load & convert 3DS files to GLB in just a few lines of code.
- Load 3DS file with Image.Load method
- Create an instance of GlbOptions class
- Call Image.Save method while passing the resultant file path & object of GlbOptions
System Requirements
Before running the JavaScript conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with Web browser.
- Text editors such as Microsoft Visual Studio Code or Notepad or Notepad++.
This sample code shows 3DS to GLB JavaScript Conversion
Free App to Convert 3DS to GLB
3DS What is 3DS File Format?
A file with .3ds extension represents 3D Sudio (DOS) mesh file format used by Autodesk 3D Studio. Autodesk 3D Studio has been in 3D file format market since 1990s and has now evolved to 3D Studio MAX for working with 3D modeling, animation and rendering. A 3DS file contains data for 3D representation of scenes and images and is one of the popular file formats for 3D data import and export. It considers information like camera locations, Mesh data, lighting information, viewport configurations, smoothing group data, bitmap references and attributes to create vertices and polygons for rendering a scene.
Read MoreGLB What is GLB File Format?
GLB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.
Read MoreOther Supported Conversions
You can also convert 3DS into many other file formats including few listed below.