Convert 3DS to OBJ via C#
Instantly convert 3DS to OBJ without needing AutoCAD® or any other rendering software.
How to Convert 3DS to OBJ Using C#
In order to convert 3DS to OBJ, we’ll use Aspose.CAD for .NET API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open NuGet package manager, search for Aspose.CAD and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.CAD
Steps to Convert 3DS to OBJ via C#
.NET programmers can easily load & convert 3DS files to OBJ in just a few lines of code.
- Load 3DS file with Image.Load method
- Set an object of CadRasterizationOptions with page height & width
- Create an instance of ObjOptions class and set its VectorRasterizationOptions property
- Call Image.Save method while passing the resultant file path & object of ObjOptions
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core.
- Development environment like Microsoft Visual Studio.
- Aspose.CAD for .NET DLL referenced in your project.
This sample code shows 3DS to OBJ C# Conversion
Free App to Convert 3DS to OBJ
3DS What is 3DS File Format?
A file with .3ds extension represents 3D Sudio (DOS) mesh file format used by Autodesk 3D Studio. Autodesk 3D Studio has been in 3D file format market since 1990s and has now evolved to 3D Studio MAX for working with 3D modeling, animation and rendering. A 3DS file contains data for 3D representation of scenes and images and is one of the popular file formats for 3D data import and export. It considers information like camera locations, Mesh data, lighting information, viewport configurations, smoothing group data, bitmap references and attributes to create vertices and polygons for rendering a scene.
Read MoreOBJ What is OBJ File Format?
OBJ files are used by Wavefront’s Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.
Read MoreOther Supported Conversions
You can also convert 3DS into many other file formats including few listed below.