Convert GLTF to OBJ via C#
Instantly convert GLTF to OBJ without needing AutoCAD® or any other rendering software.
How to Convert GLTF to OBJ Using C#
In order to convert GLTF to OBJ, we’ll use Aspose.CAD for .NET API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open NuGet package manager, search for Aspose.CAD and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.CAD
Steps to Convert GLTF to OBJ via C#
.NET programmers can easily load & convert GLTF files to OBJ in just a few lines of code.
- Load GLTF file with Image.Load method
- Set an object of CadRasterizationOptions with page height & width
- Create an instance of ObjOptions class and set its VectorRasterizationOptions property
- Call Image.Save method while passing the resultant file path & object of ObjOptions
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core.
- Development environment like Microsoft Visual Studio.
- Aspose.CAD for .NET DLL referenced in your project.
This sample code shows GLTF to OBJ C# Conversion
Free App to Convert GLTF to OBJ
GLTF What is GLTF File Format?
glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes both the size of 3D assets and the runtime processing needed to unpack and use those assets. It was adopted for the efficient transmission and loading of 3D scenes and models by applications. glTF was developed by the Khronos Group 3D Formats Working Group and is also described as JPEG of 3D by its creators.
Read MoreOBJ What is OBJ File Format?
OBJ files are used by Wavefront’s Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.
Read MoreOther Supported Conversions
You can also convert GLTF into many other file formats including few listed below.