Convert STL to GLB via C#
Instantly convert STL to GLB without needing AutoCAD® or any other rendering software.
How to Convert STL to GLB Using C#
In order to convert STL to GLB, we’ll use Aspose.CAD for .NET API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open NuGet package manager, search for Aspose.CAD and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.CAD
Steps to Convert STL to GLB via C#
.NET programmers can easily load & convert STL files to GLB in just a few lines of code.
- Load STL file with Image.Load method
- Set an object of CadRasterizationOptions with page height & width
- Create an instance of GlbOptions class and set its VectorRasterizationOptions property
- Call Image.Save method while passing the resultant file path & object of GlbOptions
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core.
- Development environment like Microsoft Visual Studio.
- Aspose.CAD for .NET DLL referenced in your project.
This sample code shows STL to GLB C# Conversion
Free App to Convert STL to GLB
STL What is STL File Format?
STL, abbreviation for stereolithrography, is an interchangeable file format that represents 3-dimensional surface geometry. The file format finds its usage in several fields such as rapid prototyping, 3D printing and computer-aided manufacturing. It represents a surface as a series of small triangles, known as facets, where each facet is described by a perpendicular direction and three points representing the vertices of the triangle. Resultant data is used by applications to determine the cross section of the 3D shape to be built by the fabber. There is no information available in the STL file format for representation of colour, texture or other common CAD model attributes.
Read MoreGLB What is GLB File Format?
GLB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.
Read MoreOther Supported Conversions
You can also convert STL into many other file formats including few listed below.