EPS to BMP

Convert EPS to BMP via API Solution for C++.

 

Aspose.Page for EPS to BMP converter offers conversion of Encapsulated PostScript (EPS) file to BMP image with using of any language supported by C++.

The API you see here can be used to create your own cross-platform application or be integrated into your C++ project.

In order to convert XPS to BMP:

  • Aspose.Page for C++ API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C++ platform.

  • You can download its latest version directly, just open NuGet package manager, and search for Aspose.Page.Cpp and install. You may also use the following command from the Package Manager Console.

Package Manager Console Command


    PM> Install-Package Aspose.Page

Steps to Convert EPS to BMP using C++

Aspose.Page makes it easy for the developers to load and convert EPS files to BMP in just a few lines of code.

  1. Load EPS file with Aspose.Page for C++.
  2. Call the Save() method.
  3. Pass the output file path with (BMP) file extension.
  4. BMP file will be saved at the specified path so it in compatible program.

System Requirements

Aspose.Page for C++ supports all major platforms and Operating Systems. Please make sure that you have the following prerequisites:

  • Microsoft Windows desktop (XP, Vista, 7, 8, 10), server operating systems (2003, 2008, 2012), etc.
  • Microsoft Visual C++ version 2017 or higher.

EPS to BMP C++ Conversion

    System::SharedPtr<System::Drawing::Imaging::ImageFormat> imageFormat = System::Drawing::Imaging::ImageFormat::get_BMP();

    System::SharedPtr<System::IO::FileStream> epsStream = System::MakeObject<System::IO::FileStream>(u"sourceFile.eps", System::IO::FileMode::Open, System::IO::FileAccess::Read);

    System::SharedPtr<EPSDocument> document = System::MakeObject<EpsDocument>(epsStream);

    // If you want to convert Postscript file despite of minor errors set this flag
    bool suppressErrors = true;

    //Initialize options object with necessary parameters.
    System::SharedPtr<ImageSaveOptions> options = System::MakeObject<ImageSaveOptions>(suppressErrors);

    System::SharedPtr<Aspose::Page::EPS::Device::ImageDevice> device = System::MakeObject<Aspose::Page::EPS::Device::ImageDevice>();

	    auto __finally_guard_0 = ::System::MakeScopeGuard([&epsStream]()
	    {
		    psStream->Close();
	    });

	    try{
		    document->Save(device, options);
	    }catch (...){
		    throw;
	    }
    System::ArrayPtr<System::ArrayPtr<uint8_t>> imagesBytes = device->get_ImagesBytes();
    //loop through each imagesBytes and write via file stream

EPS to BMP Conversion Web Application



FAQ

1. Can I convert EPS to BMP?

Aspose.Page solution has functionality that allows you to convert EPS files to other formats online or programmatically. If you need to transform EPS to BMP instantly online you may like to use EPS Converter cross-platform application.

2. Can I find more detailed informationon how to convert EPS to BMP?

Go to the Documentation chapter to find the information like Developer Guide, Release Notes, and many more about Page Description Languages. Visit our GitHub project to see the code examples for using the solution.

3. Is the functionality free?

The cross-platform converters are free, when for the API solution you can get a free Trial and then buy the product if needed.

EPS What is EPS File Format

EPS (EPSF) or Encapsulated PostScript File Format is the format that is actually a PS program that describes what would a single page look like. It is actually limited PS plus particular notes that help encapsulate PostScript graphics to another document. EPS perfectly supports vector graphics or combined vector-raster graphics. The peculiarity of the format is that as soon as it is imported into a document, it cannot be edited anymore. That is one of the reasons to convert this format to the one you are able to work with.

BMP What is BMP File Format

Bitmap Image File or BMP is a raster-saving image format. It is used to save bitmap digital images and is capable to store 2d graphics in color or monochrome in the high quality as the TIFF format does. It also can contain image information like data compression, color profiles, alpha channels, etc. BMP images are independent of the graphics adapter so the files can be opened on multiple platforms such as Microsoft Windows and Mac.