Java 3D File Processing API

Create, Manipulate & Save 3D files to multiple formats without requiring any 3D modeling & rendering software.

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Aspose.3D for Java

Aspose.3D for Java


Aspose.3D for Java is a standalone Gameware and Computer-Aided-Designing (CAD) API to manipulate 3D files. API supports most of the popular 3D file formats and applications can create, read, convert & modify 3D files easily. Moreover, API assists developers in modeling and creation of massive game worlds, superb scenes for design visualization, engage virtual reality experiences, add Animation property to 3D scene file, format elements using 3D transformations and much more.


Advanced 3D API Features



Create 3D scene & save in supported 3D file formats


Load, save & convert 3D document to a stream


Work with geometry & scene hierarchy


Share mesh geometry data between multiple nodes


Add animation property to 3D scene document


Triangulate a Mesh with custom memory layout of the vertex


Add a target camera to 3D scene


Animate objects in a 3D scene


Split meshes by material


Change plane's orientation by specifying an up normal


Create geometry by extruding shapes


Enhance the creation of cylinder


Archive-based file format-detection


Standard 3d printing format AMF support


Import and export glTF files with Draco compression

Inter-convert 3D Scene Files

Aspose.3d for Java provides the support of 3D file format conversion in a simple way. Developers can load the source file in an instance of Scene, and use its Save method with appropriate FileFormat parameter. That's it!

Save 3D scene in different formats - Java

// load the file to be converted
Scene scene = new Scene(dir + "template.fbx");
// save in different formats + "output.stl", FileFormat.STLASCII); + "output.obj", FileFormat.WAVEFRONTOBJ);

Generate 3D Scenes via API & Save as 3D Files

Aspose.3D for Java empowers programmers to easily generate 3D scenes from scratch without needing to install any 3D modeling software. The 3D Java API also enables the developers to save the scenes in any of the supported 3D file formats (FBX, STL, WavefrontOBJ, Discreet3DS, Universal3D, and Collada).

Create scene with primitive 3D shapes - Java

// initialize a Scene object
Scene scene = new Scene();
// create a Box model
scene.getRootNode().createChildNode("box", new Box());
// create a Cylinder model
scene.getRootNode().createChildNode("cylinder", new Cylinder());
// save drawing in the FBX format + "output.fbx", FileFormat.FBX7500ASCII);

Build Node Hierarchy in a Simple Way

Aspose.3D for Java API provides the ability to build a Node hierarchy where a Node is the basic building block of a scene. A hierarchy of nodes defines the logical structure of a scene and provides visible content by attaching geometries, lights, and cameras to the nodes.

Add Animation Property to 3D Scene

Aspose.3D for Java API provides support for keyframe animation via CurveMapping which maps components of a property to different curves. Moreover, Aspose.3D for Java offers to set up the target camera in a 3D file which is useful in animation when you need the camera to face a particular node.

Robustness, Performance & Scalability

Aspose.3D for Java is designed to perform equally well on the server or client-side. It is a single Java assembly that can be deployed with any Java application by simply adding its reference. You don't have to worry about other services or modules while working with Aspose.3D for Java.


Support and Learning Resources


Aspose.3D offers individual 3D processing APIs for other popular development environments as listed below: