Java API to manipulate and convert 3D files

Gameware and CAD APIs to Read, Write, Manipulate & Convert 3D file formats within any Java application.

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Aspose.3D for Java

Aspose.3D for Java

 
  

Aspose.3D for Java is a feature-rich Gameware and Computer-Aided-Designing (CAD) API that empowers Java applications to connect with 3D document formats without requiring any 3D modeling software being installed on the server. It supports most of the popular 3D file formats, allowing developers to easily create, read, convert & modify 3D files.

  

Advanced 3D API Features

 

 

Create 3D scene & save in supported 3D file formats

 

Load, save & convert 3D document to a stream

 

Work with geometry & scene hierarchy

 

Share mesh geometry data between multiple nodes

 

Add animation property to 3D scene document

 

Triangulate a Mesh with custom memory layout of the vertex

 

Add a target camera to 3D scene

 

Animate objects in a 3D scene

 

Split meshes by material

Inter-convert 3D Scene Files

Aspose.3d for Java provides an array of advanced algorithms that makes it an all-in-one solution for 3D file format conversion. The conversion process is as simple as changing the file extension to the desired format. All you need to do is to load the source file in an instance of Scene, and call its Save method with appropriate FileFormat parameter. That's it!

Save 3D scene in different formats - Java

// load the file to be converted
Scene scene = new Scene(dir + "template.fbx");
// save in different formats
scene.save(dir + "output.stl", FileFormat.STLASCII);
scene.save(dir + "output.obj", FileFormat.WAVEFRONTOBJ);

Build Mesh of Various 3D Geometric Shapes

Aspose.3D for Java API help the developers in building mesh of various 3D geometric shapes, define control points and polygons in the simplest way to create 3D meshes. The API also allows to point a mesh to multiple instances of a shape type or place 3D shapes anywhere on a 3D scene.

Setup Normal or UV on the Cube

Aspose.3D for Java API offers to manage Normal (geometry) and UV on the geometric shapes. A mesh stores the key properties for every vertex at its position in space and its normal - a vector perpendicular to the original surface. The normal is major to shading counts. Most of the mesh formats also support some form of UV coordinates which are a separate 2D representation of the mesh "unfolded" to show what portion of a 2-dimensional texture map to apply to different polygons of the mesh.

Generate 3D Scenes & Save as 3D Files

Aspose.3D for Java empowers programmers to easily generate 3D scenes from scratch without needing to install any 3D modeling software. The 3D Java API also enables to save the scenes in any of the supported 3D file formats (FBX, STL, WavefrontOBJ, Discreet3DS, Universal3D and Collada).

Create scene with primitive 3D shapes - Java

// initialize a Scene object
Scene scene = new Scene();
// create a Box model
scene.getRootNode().createChildNode("box", new Box());
// create a Cylinder model
scene.getRootNode().createChildNode("cylinder", new Cylinder());
// save drawing in the FBX format
scene.save(dir + "output.fbx", FileFormat.FBX7500ASCII);

Add Node Hierarchy in 3D Scene Document

Aspose.3D for Java API provides the ability to build a Node hierarchy where a Node is the basic building block of a scene. A hierarchy of nodes defines the logical structure of a scene, and provides visible content by attaching geometries, lights and cameras to the nodes.

Share Mesh Geometry Data with Multiple Node

In order to reduce memory necessities, a single instance of Mesh can be bound to various instances of Node. Envision that you require a system where a large number of 3D cubes seemed indistinguishable; you could spare memory by making one Mesh object when the system starts up. At that point, each time you require another shape, you make another Node object, then point that node to one Mesh. This is how Aspose.3D for Java API manages instancing.

Add Animation Property to 3D Scene

Aspose.3D for Java API provides support for key-frame animation via CurveMapping which maps components of a property to different curves. Moreover, Aspose.3D for Java offers to setup the target camera in a 3D file which is useful in animation when you need the camera to face a particular node.

Performance & Scalability

Aspose.3D for Java is designed to perform equally well on the server or client-side. It is a single Java assembly that can be deployed with any Java application by simply adding its reference. You don't have to worry about other services or modules while working with Aspose.3D for Java.

Independent of External Software Installation

Aspose.3D API is built using managed code that never needs on any external API or software installation on the machine to work with 3D files. It is perfectly customized solution in terms of supported features, security, stability and price.

  

Support and Learning Resources

 
 

Aspose.3D offers individual 3D processing APIs for other popular development environments as listed below: