Convert U3D to OBJ via C#
Render U3D as OBJ without any 3D modeling and rendering software.
How to Convert U3D to OBJ Using C#
In order to convert U3D to OBJ, we’ll use
API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open
package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.3D
Steps to Convert U3D to OBJ via C#
.NET programmers can easily load & convert U3D files to OBJ in just a few lines of code.
- Load U3D file via the constructor of Scene class
- Create an instance of ObjSaveOptions
- Set OBJ specific properties for advanced conversion
- Call the Scene.Save method
- Pass the output path with OBJ file extension & object of ObjSaveOptions
- Check resultant OBJ file at specified path
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
- Development environment like Microsoft Visual Studio.
- Aspose.3D for .NET DLL referenced in your project.
U3D What is U3D File Format?
U3D (Universal 3D) is a compressed file format and data structure for 3D computer graphics. It contains 3D model information such as triangle meshes, lighting, shading, motion data, lines and points with color and structure. The format was accepted as ECMA-363 standard in August 2005. 3D PDF documents support U3D objects embedding and can be viewed in Adobe Reader (version 7 and onwards). U3D format was developed keeping in view the aim to establish a universal standard for three-dimensional data storage and exchange. However, the format finds its main utilization in encoding for 3D PDF rather than being used as an interchange format. Acrobat 3D converts a supported 3D file type to either U3D or PRC upon conversion into the PDF.
Read Moreobj What is obj File Format?
OBJ files are used by Wavefront's Advanced Visualizer application to define and store the geometric objects. Backward and forward transmission of geometric data is made possible through OBJ files. Both polygonal geometry like points, lines, texture vertices, faces and free-form geometry (curves and surfaces) are supported by OBJ format. This format does not support animation or information related to light and position of scenes. An OBJ file is usually an end product of the 3D modeling process generated by a CAD (Computer Aided Design). The default order to store vertices is counter-clockwise avoiding explicit declaration of face normals. Though OBJ files declare scale information in a comment line yet no units have been declared for OBJ coordinates.
Read MoreOther Supported Conversions
You can also convert U3D into many other file formats including few listed below.