Convert X to FBX via C#
Render X as FBX without any 3D modeling and rendering software.
How to Convert X to FBX Using C#
In order to convert X to FBX, we’ll use
API which is a feature-rich, powerful and easy to use document manipulation and conversion API for C# platform. Open
package manager, search for Aspose.3D and install. You may also use the following command from the Package Manager Console.
Package Manager Console Command
PM> Install-Package Aspose.3D
Steps to Convert X to FBX via C#
.NET programmers can easily load & convert X files to FBX in just a few lines of code.
- Load X file via the constructor of Scene class
- Create an instance of FbxSaveOptions
- Set FBX specific properties for advanced conversion
- Call the Scene.Save method
- Pass the output path with FBX file extension & object of FbxSaveOptions
- Check resultant FBX file at specified path
System Requirements
Before running the .NET conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with .NET Framework, .NET Core, Mono.
- Development environment like Microsoft Visual Studio.
- Aspose.3D for .NET DLL referenced in your project.
X What is X File Format?
X is a DirectX Model image file used by DirectX technology which is for 3D graphics rendering in games. The file format specifies 3D object structures for meshes, textures, animations, and objects.
Read Morefbx What is fbx File Format?
FBX, FilmBox, is a popular 3D file format that was originally developed by Kaydara for MotionBuilder. It was acquired by Autodesk Inc in 2006 and is now one of the main 3D exchange formats as used by many 3D tools. FBX is available in both binary and ASCII file format. The format was established to provided interoperability between digital content creation applications. There are many tools available for conversion from/to FBX file format.
Read MoreOther Supported Conversions
You can also convert X into many other file formats including few listed below.