Convert GLTF to U3D via Java
GLTF to U3D conversion using Java library without any 3D modeling software.
How to Convert GLTF to U3D Using Java
In order to render GLTF to U3D, we’ll use
API which is a feature-rich, powerful and easy to use conversion API for Java platform. You can download its latest version directly from
and install it within your Maven-based project by adding the following configurations to the pom.xml.
Repository
<repository>
<id>AsposeJavaAPI</id>
<name>Aspose Java API</name>
<url>https://repository.aspose.com/repo/</url>
</repository>
Dependency
<dependency>
<groupId>com.aspose</groupId>
<artifactId>aspose-3d</artifactId>
<version>version of aspose-3d API</version>
<classifier>jdk17</classifier>
</dependency>
Steps to Convert GLTF to U3D via Java
Java programmers can easily convert GLTF file to U3D in just a few lines of code.
- Load GLTF file via the constructor of Scene class
- Create an instance of U3dSaveOptions
- Set U3D specific properties for advanced conversion
- Call Scene.save method
- Pass the output path with U3D file extension & object of U3dSaveOptions
System Requirements
Before running the Java conversion code, make sure that you have the following prerequisites.
- Microsoft Windows or a compatible OS with Java Runtime Environment for JSP/JSF Application and Desktop Applications.
- Get latest version of Aspose.3D for Java directly from Maven.
Java 3D Scene Manipulation Library
Aspose.3D is a CAD and Gameware API to load, modify and convert 3D files. API is a standalone and does not require any any 3D modeling or rendering software. One can easily use API for Discreet3DS, WavefrontOBJ, STL (ASCII, Binary), Universal3D, FBX (ASCII, Binary), Collada, glTF, PLY, GLB, DirectX and more formats.GLTF What is GLTF File Format?
glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes both the size of 3D assets and the runtime processing needed to unpack and use those assets. It was adopted for the efficient transmission and loading of 3D scenes and models by applications. glTF was developed by the Khronos Group 3D Formats Working Group and is also described as JPEG of 3D by its creators. The format defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry. The intention behind the creation of glTF file format was to define an extensible, common publishing format for 3D content tools and services that should streamline authoring workflows and enable interoperable use of content across the industry. It minimizes runtime processing by applications using WebGL and other APIs.
Read MoreU3D What is U3D File Format?
U3D (Universal 3D) is a compressed file format and data structure for 3D computer graphics. It contains 3D model information such as triangle meshes, lighting, shading, motion data, lines and points with color and structure. The format was accepted as ECMA-363 standard in August 2005. 3D PDF documents support U3D objects embedding and can be viewed in Adobe Reader (version 7 and onwards). U3D format was developed keeping in view the aim to establish a universal standard for three-dimensional data storage and exchange. However, the format finds its main utilization in encoding for 3D PDF rather than being used as an interchange format. Acrobat 3D converts a supported 3D file type to either U3D or PRC upon conversion into the PDF.
Read MoreOther Supported Conversions
You can also convert GLTF into many other file formats including few listed below.